Rogue Craft
Welcome to Rogue Craft, your ultimate workshop for crafting a diverse array of unique items! Your objective is to produce various craftable goods to meet customer demands.
BackLog
Github Logs / How I Built Things
Development Log
How to Play:
Keyboard Controls:
- WASD or Arrow keys: Move
- Z: Grab
- X: Interact
- Space: Ready
- Ctrl: Stand Still
Controller (Switch) Controls:
- Left stick: Move
- A: Grab
- X: Interact
- Y: Ready
- LB: Stand Still
Key Features:
- Crafting products (currently wood-themed).
- User interface with pause menu functionality.
- Customizable keybindings
- Expandable machines and product range in future updates.
- Modifier system affecting efficiency and delivery speed of orders.
Game Mechanics:
- How Grabbing Works: When the player first looks at a machine and uses the grab command, it will always attempt to dump all the items onto the machine, otherwise the player will pick up a single quantity of an item after each grab action.
- How Rounds Work: There are currently only 2 modes for the game: Prep mode and Play mode.
- Prep mode: Players can upgrade their machines to strengthen them in future play mode rounds.
- Play mode: Players are required to craft items and deliver the products at a given time window.
Version Update:
v 0.9.1A - Sept 10, 2024:
- Added tutorial, music, exit option, main menu
v 0.9.0A - Sept 9, 2024: Added Day System
Missing Features for Small Upcoming Updates:
- Painitng Recipe
- Office Assets
v 0.81A - July 27, 2024: Public release for testing and feedback.
If you have a controller I recommend you download the executable file.
Status | Prototype |
Platforms | HTML5, Windows |
Author | Darius Fang |
Genre | Simulation, Strategy |
Made with | Unity |
Tags | Crafting, Indie |
Download
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Click download now to get access to the following files:
RogueCraftDemo
External
RogueCraft_Build0.9.1-A.zip 37 MB
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